This tool is in a perpetual state of beta, so check back for updates, fixes, new features, and so on.Īs of V3.4, CAS Tools supports Legacy Edition compatibility. Tutorial: Converting a TS3 hair to TS4, with alpha transparency In addition, if you click the Tools menu and Enable Special Tools, you'll see an additional Special Tools tab with various functions I've found useful for searching game packages. MS3D Tools - tools for Milkshape meshes.Combine GEOM meshes - combine two TS4 meshes.Separate Mesh Layers - creates an MS3D or OBJ mesh with layers separated into groups, mostly useful for alpha transparency hair.Conversions: TS4/other - converts TS meshes to and from other formats.Auto Tool: Conversion/Auto Assignments - auto-assign bones, uv1, etc.Thumbnail Manager - set up custom thumbnails.Mesh Region Manager - view / modify regions.Mesh Fixing Tools - fixes / changes applied to all meshes.Mesh Manager - export and import meshes.Recolor Manager - properties for each recolor.General CAS part properties - properties applied to all recolors.It's specifically meant to work with Milkshape 3D and to get around the limitations of using MS3D for Sims 4 meshes, but many of the functions can be done with OBJ or DAE files which can be used by almost any meshing program.Ĭloning Tool - clone from game packages or custom packagesĬlone Package Editor - working with custom content packages
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This is a full-purpose tool for creating CAS custom content for TS4.